Sunday, April 27, 2014

The 2014 Con season!

News has just broken that I'll be attending Auto Assembly 2014! I figured now is as good a time as any to clue in readers as to my 2014 dance card.

I just got back from Trans 4 Market, a Japanese convention dedicated to IDW comics and Dōjinshi, Japanese fan-made comics. We had a terrific crowd, and it was very gratifying and humbling to me to encounter the kindness and enthusiasm of so many Japanese fans for the first time. Livio Ramondelli and Andrew Griffith were there as well, and we all had an amazing time. I posted literally hundreds of photos from this trip on my facebook account, so if you're not already following me there, I recommend that you do. (Plus you'll get inundated with pictures of James Magnus, currently a 6.5 month old cutie.)



Next up, we've got a store signing at Emerald Knights. Wednesday, June 18th, at 7:00 PM in Burbank. We'll be signing whatever you bring us, naturally, but the focus for me is going to be Legacy (assuming it's out) and The Art of Prime.  My intrepid partner (see what I did there? Because he used to... nevermind.) Bill Forster will be there, as will the senior artists on the Prime show.


Christophe Vacher - VFX Director
David Hartman - Supervising Director/Art Director
Vince Toyama - Production Design
Jose Lopez - Art Director/Characters&Props

Also joining us will be artists Livio Ramondeli and Ken Christiansen, and voice actors Josh Keaton & Kevin Michael Richardson. Our last few signings there were great, lots of folks showed up but we still had time for lots of one-on-one time with the fans.



And just a couple of days later I'll be at BotCon. Bill and I may be sharing a table, or I may just be walking around. Either way, not TOO many folks will be sporting a cowboy hat, so if you're in town and want to say hi or get some books signed just keep an eye out. I'll be in most panel rooms for at least part of the time grabbing some photos for my annual BotCon Retrospective for the Collectors' Club. It'll be in Pasadena, June 19-22, and it's shaping up to be a fantastic year. DevCon alone is proabably worth the price of admission. The guests will be far too numerous to list, so instead I'll say that if you're on the fence about going, just take the plunge. You won't regret it.



Which brings us, at long last, back to Auto Assembly! I've attended, what, three of these cons in the past and I always have a blast. The show is good, but the after-hours scene just can't be beat. It's so relaxed, casual, fun, good energy, good beverages, just an overall great time. Everyone is welcome, everyone is friendly, and you WILL walk away from this show with new friends. I'm thrilled that I'm able to attend again this year and hope to see all my friends and fans in the United Kingdom.

That's it for the foreseeable future. It's hard to get away with wee baby James, but I hope to see many of you in the next few months.

Friday, March 14, 2014

Cortex Battlestar Galactica Stats--Pegasus edition!

Here I am, 5 months and change into parenthood and it certainly is exhausting. My blogging has certainly taken a hit, though I'm going to try to keep a full convention season dance card this year. I'm also attempting to keep up with my tabletop RPGs as a way to hold onto my sanity.

In our BSG RPG, we're playing in an alternate universe take on the events in the series. We've got a PC ship commander and CAG unique to the game, along with some PC pilots, marines, police, and politicians. We're towards the end of season one in the show and have just been found by Pegasus. To facilitate things, I whipped up stats for the Pegasus command crew. I figured that, if anyone else out there is running a BSG campaign, they might find the work useful as well. I'm also sharing our GM's stats for the ship itself.



Admiral Helena Cain, Pegasus CO
Concept: tough-as-nails Admiral forced by circumstances to make incredibly hard choices. 


Attributes:
Agility: d6                 Strength: d6              Vitality: d8
Alertness: d12          Intelligence: d10     Willpower: d12

Life Points: 20      Initiative: d12+d6          Endurance: d8+d12          Resistance: 2d8

Height: 5'9            Weight: 142 lbs          Hair: Black          Eyes: Brown          Age: 46 

Assets:
Cool Under Fire: d6
Formidable Presence: d4
So Say We Alld6
Political Pulld6
Talented (Tactics, Bureaucracy): d4

Complications:
Toes the Line: d4
Sadistic: d4
Out for Blood: d4
Duty (Military Oath): d10

Skills:
Athletics: d6
Covert: d4
Discipline: d6
    Leadership: d10
    Intimidation: d8
Guns: d4
Influence: d6
    Administration: d8
    Bureaucracy: d10
    Politics: d8
Knowledge: d6
    Culture: d8
Perception: d6
    Tactics: d10
Pilot: d6
     Viper: d8
Survival: d4
Unarmed Combat: d4





Colonel Jack Fisk, Pegasus XO

Concept: an officer in an untenable position, trying to find the strength to carry on.


Attributes:
Agility: d6               Strength: d8                Vitality: d10
Alertness: d8          Intelligence: d8          Willpower: d8

Life Points: 18          Initiative: d6+d8          Endurance: d8+d10          Resistance: 2d10

Height: 6'1            Weight: 210          Hair: Blonde          Eyes: Blue          Age: 49 

Assets:
Good Natured: d4
Pack Rat: d4

Complications:
Lustful: d4

Skills:
Athletics: d4
Covert: d4
Discipline: d6
    Morale: d8
    Intimidation: d8
Guns: d4
Influence: d6
    Leadership: d8
    Administration: d8
Knowledge: d6
Mechanical Engineering: d2
Perception: d6
Pilot: d6
Planetary Vehicles: d2
Survival: d2
Technical Engineering: d4
Unarmed Combatd2




Major Barry Garner, Pegasus Chief Engineer

Concept: a man more comfortable with machines than with people.

Attributes:
Agility: d6               Strength: d8                  Vitality: d8
Alertness: d8          Intelligence: d10          Willpower: d8

Life Points: 16          Initiative: d6+d8          Endurance: 2d8          Resistance: 2d8

Height: 5'9            Weight: 180          Hair: Sandy            Eyes: Brown          Age: 56 
  
Assets:
Mechanically Inclined: d10


Complications:
People are Complicated!: d4
Slow Mover: d2
               
Skills:
Artistry: d4
Athletics: d2
Craft: d4
Discipline: d6
    Leadership: d8
Guns: d2
Influence:  d4
Knowledge: d6
Mechanical Engineering: d6
    mechanical repairs: d10
    plumbing: d8 
Perception: d4
Planetary Vehicles: d4
Scientific Expertise: d4
Technical Engineering: d6
    Electronics: d8
    Repair Electrical: d10
Unarmed Combat: d2





Captain Cole "Stinger" Taylor, Pegasus CAG

Concept: a newly promoted CAG from the ranks of the survivors of the attack on the relay station, more brains than brawn, overcompensating for being a little out of his depth.


Attributes:
Agility: d8               Strength: d6                    Vitality: d6
Alertness: d10          Intelligence: d10          Willpower: d8

Life Points: 14          Initiative: d10+d8          Endurance: d8 + d6          Resistance: 2d6

Height: 5'11          Weight: 175          Hair: Brown           Eyes: Brown          Age: 31 
  
Assets:
Talented ECO: d4
Photographic Memory: d2

Complications:
Humorless: d2
  
Skills:
Athleticsd4
Disciplined6
    Leadershipd8
Gunsd4
Influenced4
Knowledged6
Mechanical Engineeringd4
Perceptiond6
Pilotd6
    Raptorsd8
Survivald4
Technical Engineeringd6
    DRADISd10
    Astrogation: d8
    ECMd10
Unarmed Combatd4




Captain Kendra Shaw, Pegasus Tactical Officer and Cain's Strong Right Arm

Concept: well connected young officer who rises to the occasion to become a Razor.

Attributes:
Agilityd6               Strengthd6               Vitalityd6
Alertnessd8          Intelligenced8          Willpowerd8

Life Points: 14          Initiative: d6+d8          Endurance: d6+d8          Resistance: 2d8

Height: 5'5            Weight: 128          Hair: Black             Eyes: Black          Age: 26

Assets:
Political Pulld6
Cool Under Fired4

Complications:
Addiction (stims)d4
Duty (Colonial Fleet)d6

Skills:
Athletics d4
Covertd4
Disciplined6
Gunsd4
Influenced6
Knowledged6
    Classicsd8
Mechanical Engineeringd4
Perceptiond6
Scientific Expertised4
Survivald4
Technical Engineeringd6
    Computer Programmingd8
    Communicationsd8
Unarmed Combatd2





Lieutenant Alistair Thorne, Commander of Pegasus Marines

Concept: enlistedman turned officer, tough as nails and willing to do whatever it takes to keep his crewmates safe.

Attributes:
Agility: d6                   Strengthd8                Vitalityd8
Alertnessd10          Intelligenced8          Willpowerd8

Life Points: 16          Initiative: d6+d10          Endurance: 2d8          Resistance: 2d8

Height: 5'9            Weight: 195          Hair: balding         Eyes: Blue          Age: 41

Assets:
Brawlerd4  
Cool Under Fired6
Renowned (Pegasus Crew): d2

Complications:
Toes the Lined4
Sadistd4

Skills:
Athleticsd6
Covertd4
Disciplined6
    Interrogationd10
    Intimidation: d8
    Leadershipd8
Gunsd6
    Riflesd8
Heavy Weaponsd4
Influenced4
Knowledged4
Melee Weapons: d4
Perceptiond6
Planetary Vehiclesd4
Survivald4
Unarmed Combatd6




Lieutenant Noel "Narcho" Allison, Pegasus Top Gun

Concept: talented and good natured glory hound.


Attributes:
Agility     d10             Strength     d6               Vitality     d6
Alertness     d8          Intelligence     d6          Willpower     d6

Life Points: 12          Initiative: d10+d8          Endurance: 2d6          Resistance: 2d6

Height: 5'10          Weight: 167          Hair: Brown           Eyes: Blue          Age: 26
  
Assets:
Sixth Sensed6
Dogfighterd4

Complications:
Glory Houndd4
Phobia (spiders)d4
Anger Issuesd2          
  
Skills:
Athleticsd4
Disciplined4
Gunsd4
Influenced6
    Leadershipd8
    Seductiond8
Knowledged4
Mechanical Engineeringd2
Perceptiond6
Pilotd6
    Viperd10
    Raptord8
Planetary Vehiclesd2
Survivald2
Technical Engineeringd6
    DRADISd8
Unarmed Combatd4





Lieutenant Louis Hoshi, Pegasus Communications Officer

Concept: idealistic young officer doing his best under tough circumstances


Attributes:
Agilityd6               Strengthd6                  Vitalityd6
Alertnessd8          Intelligenced10          Willpowerd6

Life Points: 12          Initiative: d6+d8          Endurance: 2d6          Resistance: 2d6

Height: 5'10          Weight: 155          Hair: Brown           Eyes: Brown          Age: 26

Assets:
Sharp Senses (Hearing)d2
Advanced Educationd2

Complications:
Idealistd2
Trustingd2
               
Skills:
Athleticsd4
Disciplined6
Gunsd4
Influenced4
Knowledged6
    Sportsd8
Mechanical Engineeringd2
Medical Expertised4
Perceptiond6
    Gamblingd8
    Tacticsd8
Planetary Vehiclesd2
Scientific Expertised4
Survivald2
Technical Engineeringd6
      Communicationsd10
Unarmed Combatd2





Chief Petty Officer Peter Laird, Pegasus Deck Chief

Concept: civilian aeronautical engineer impressed into military service

Attributes:
Agilityd8               Strengthd6                  Vitalityd6
Alertnessd8          Intelligenced10          Willpowerd10

Life Points: 16          Initiative: 2d8          Endurance: d10+d6          Resistance: 2d6

Height: 5'8            Weight: 145          Hair: Blonde          Eyes: Blue          Age: 48

Assets:
Mathematiciand4
Advanced Educationd4
Mechanically Inclined:  d4

Complications:
Out of Luckd4
Fish out of Waterd2
Contrariand2
   
Skills:
Artistryd6
     Draftingd8
Craft: d6
Disciplined2
Influenced6
     Leadershipd8
Knowledge: d6
Mechanical Engineeringd6
     Ship Designd12
     Mechanical Repairsd8 
Perceptiond4
Planetary Vehiclesd4
Scientific Expertised6
Technical Engineeringd6
      Create Devices: d8
      Repair Electricald8



      
BSG-62 Pegasus
Concept: top-of-the-line Mercury-class Battlestar


HULL DATA: 
Ship Type: Battlestar Scale: Spacecraft 
Length: 5872’ Beam: 2187’ Draught: 1131’ Decks: 35 
Crew: 2500 Passengers: 10,000 max 

ATTRIBUTES: 
Agility: d4 Strength: d12+d4 Vitality: d8 
Alertness: d10 Intelligence: d10 Willpower: d10 

Initiative: d4+d10 Speed: 0 [SL] 
Life Points: 28 Armor: 6W, 4S !

TRAITS: 
Construction Facilities d4, Formidable Presence d6, Tough d4 

SKILLS: 
Heavy Weapons d6, Mechanical Engineering d4, Perception d6, Pilot d6 

ARMAMENT: 
Heavy Point Defense System [d12W, Planetary-scale, skirmish-range] 
34 Heavy Railgun Batteries [d12+d2W, Spacecraft-scale, capital range] 
24 Heavy Missile Launchers  [d12+d4W, Spacecraft-Scale, short DRADIS range] 
12 Nuclear Missiles  [d12+d8W Spacecraft-scale, short DRADIS range] !

AUXILIARY VEHICLES: 
124 Mk VII Vipers, 26 Raptors, 12 Marine Landing Shuttles, 6 standard shuttles, assorted work vehicles