Tuesday, May 21, 2013

Comics Feature on Marvel Productions

The January 1985 issue of Comics Feature ran a story on Marvel Productions, the company that produced the original Transformers cartoon. As part of this story, Comics Feature briefly interviewed Transformers story editors Bryce Malek and Dick Robbins, and included a piece of rare pre-production Transformers artwork. After learning of this story, I bought a copy of the magazine and made a high-resolution scan of the art, which is included in this post. This is not the first appearance of this particular piece of artwork, as it came into the hands of collector Alex Bickmore some years ago; you can see it here, where the corner isn't covered up by part of a Pandamonium promotional painting.

Transcribed below is the Transformers-relevant part of the interview.

Dick Robbins and Bryce Malek are two story editors at Marvel. Robbins is a veteran writer from the days of dramatic radio and live TV, who since 1972 has worked almost exclusively in the animation field, and Malek is a young man who used to work in Hanna Barbera's accounting department. It was Margaret Loesch who gave him his first writing assignment in 1980. Both Malek and Robbins came to Marvel in April of 1984, where they've been putting together the syndicated Transformers series ever since.

"It's based on a toy line," Malek says, "which a lot of Saturday morning shows are these days. They're similar to Go-Bots and about three or four other different lines. They are robots you can manipulate into jet planes and automobiles and all kinds of things."

The large number of characters in the Transformers series necessitated the hiring on of numerous freelance writers to get the scripts for the required number of episodes done on time.

"We normally would prefer to work with fewer writers," Robbins explains. "If we get a good writer to do a good script for us, we know his or her subsequent scripts will be even better. But we've been under the gun on this one. It's nice to have four or five writers for a series, but on this one we've had to have many more."

"In this case we were required to get out two scripts a week," Malek adds. "Twice as many as usual. We've had to work on several scripts simultaneously and some of our episodes are serialized. When we have a three-parter, it's not easy farming the information out to the person who's writing script #3 when you don't know what's happening with script #1. It can be pretty hectic and it gets very pressured."

Regardless of the pressure, Robbins and Malek are enjoying working on Transformers. Because the show is syndicated, they have much less stringent restrictions on depicting violence and action then they would have if it was a network show. "We can do a lot more," Malek confirms. "The violence is between the robots, so there's nothing that kids can really emulate. You can destroy a robot and then fix him up tomorrow. This show's got laser beams, crashes, explosions... it's real violent and I think boys will love it!"

The entirety of the interview is available here. Enjoy this bit of history!

Wednesday, May 8, 2013

The Napkin of Revelation

Aaron Archer's original outline for the series that would become Transformers: Cybertron, drawn on a napkin (origin uncertain), shown to fans at Hasbro's booth during the final hours of BotCon 2005. With Aaron's recent departure from Hasbro, I have decided to reveal these personal photos to the general public for the first time, though one side of the napkin previously showed up in the Transformers Vault guidebook.

You did a lot of good during your time on the brand, Aaron, and you will be missed. I am sorry that our first run-in, at BotCon 2002, consisted of me inadvertently keeping you from the restroom before the start of a panel to ask what the deal with Movor's name was. Um, my bad.

Godspeed, sir.

Wednesday, May 1, 2013

Galactica personal spacecraft

I've been enjoying the heck outta my Battlestar Galactica Roleplaying game. Those of you who know me know that I tend to get very obsessive about my interests, and this is no exception. We've recently hit the events of the Miniseries (and 33, for those keeping track.) We're in our own universe so not everything happens exactly the same way. Our fleet is a bit bigger than what we had in the show, including two military vessels besides Galactica and about an extra 10,000 civvies.

One thought that occurred was that there should be some personal spacecraft out there. After all, Blood and Chrome show us that Raptors have been around for at least fifty years. The technology exists, it just must be absurdly expensive. And yet, there are markets for expensive ships. Two that came to mind were express package delivery and the personal jet / luxury yacht level craft.  I statted out one of each and figured I'd go ahead and share them with you.

These are done up in Cortex regular, so you could easily use them for a Firefly campaign with a few minor tweaks. I had fun with the logo for Hermes Express (a company from one of my PC's background fluff.) The font is Futurama Bold, a nod to the best interstellar package delivery spaceship to ever ply the spaceways.

What say you, faithful readers? Any other niches out there for a small, ftl-capable ship besides courier and luxury?

(Read all about my BSG game from my GM's perspective over at The Black Campbell.)